Wednesday 17 October 2012

Well the contract is essentially 'finished' although I do still have to spend at least an hour a day answering questions and fixing issues. None the less I am back to developing SDGT at my usual crazy speed and routines, I have been up for 20 hours today, so far!

Unfortunately the last electricity effect I posted wouldn't scale down effectively to serve as an efficient effect so I have had to resort to my previous simpler one. So instead I have been focusing my energy into getting the boss mechanic foundations finished and since I haven't posted in a while here is a new video of the latest prototype for the Heavy Armoured boss.

Now I should probably get some sleep as later tonight Matt and I will be talking about the final boss mechanics that will no doubt result in a ton of work but should certainly be worth it for our initial Christmas release.