Unfortunately the last electricity effect I posted wouldn't scale down effectively to serve as an efficient effect so I have had to resort to my previous simpler one. So instead I have been focusing my energy into getting the boss mechanic foundations finished and since I haven't posted in a while here is a new video of the latest prototype for the Heavy Armoured boss.
Now I should probably get some sleep as later tonight Matt and I will be talking about the final boss mechanics that will no doubt result in a ton of work but should certainly be worth it for our initial Christmas release.
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